网站建设与栏目设置,电子商务网页设计论文,成都网站seo诊断,企业信用等级查询系统一个简单的虚拟列表#xff0c;没有任何其他东西。
原理就是向上滚动时#xff0c;将下面离开屏幕的那一个item塞到上侧来#xff1a; 主代码仅有两个#xff1a;ScrollList对应的滚动容器#xff0c;ScrollListItem对应单项的预制体
当前支持两种#xff1a;竖向滚动、… 一个简单的虚拟列表没有任何其他东西。
原理就是向上滚动时将下面离开屏幕的那一个item塞到上侧来 主代码仅有两个ScrollList对应的滚动容器ScrollListItem对应单项的预制体
当前支持两种竖向滚动、横线滚动。不支持那种横竖排版的。有需要自己添加
使用案例https://github.com/EddyLwei/ccc3.8_VirtualList.git ScrollList
/**横向排布拖动*/
export const SCROLL_HORIZONTAL: number 1;
/**竖向排布拖动*/
export const SCROLL_VERTICAL: number 2;import { _decorator, Node, Prefab, instantiate, ScrollView, UITransform, Vec3, log } from cc;
import { ScrollListItem } from ./ScrollListItem;const { ccclass, property } _decorator;ccclass(ScrollList)
export class ScrollList extends ScrollView {/**item子节点预制体*/property({ type: Prefab, tooltip: item子节点预制体 })itemPrefab: Prefab null;/**单条记录高度*/private _itemSize: number;/**需要多少个记录组件 在可视范围内2条*/private _numItem: number 0;private _itemArr: ArrayNode [];/**开始端下标*/private _itemIndex: number 0;/**结束端下标*/private _dataIndex: number 0;/**数据源*/private _dataArr: any[];/**滚动方向*/private _direction: number 0;/**间隙 0开始边框1结束边框2间隙*/private _gapNum: number[];/**子节点刷新绑定事件或者使用item继承的模式*/public onItemRender: Function;start() {super.start();this.node.on(scrolling, this.scrollCheck, this);}onDestroy() {super.onDestroy();if (this.node) {this.node.off(scrolling, this.scrollCheck, this);}}/**设置数据* param dataArr : 数据源* param direction : 滚动方向默认上下* param gap : [开始边框距离结束边框距离每个之间空隙]*/public setDataList(dataArr: any[], direction: number SCROLL_VERTICAL, gap?: number[]) {this._dataArr dataArr;this._direction direction;this._gapNum gap;this.createItem();}/**获得数据后开始创建*/private createItem() {let _showSize this.node.getComponent(UITransform).height;//获得预制体的高度if (!this._itemSize) {let pNode instantiate(this.itemPrefab);if (this._direction SCROLL_HORIZONTAL) {this._itemSize pNode.getComponent(UITransform).contentSize.width;_showSize this.node.getComponent(UITransform).width;}else {this._itemSize pNode.getComponent(UITransform).contentSize.height;}pNode.destroy();// log(---_itemSize--, this._itemSize);}//可视范围对应可以创建多少个实体单例itemthis._numItem Math.floor(_showSize / this._itemSize) 2;log(_showSize, 初始化获得数量, this._numItem)if (this._dataArr.length this._numItem) {this._numItem this._dataArr.length;}this._itemArr.length 0;for (let index 0; index this._numItem; index) {let pNode instantiate(this.itemPrefab);pNode.parent this.content;this._itemArr.push(pNode);this.itemRender(pNode, index);}//设置容器大小let contentSize this._itemSize * this._dataArr.length;//前面距离边框if (this._gapNum this._gapNum[0]) {contentSize this._gapNum[0];}//后面距离边框if (this._gapNum this._gapNum[1]) {contentSize this._gapNum[1];}//间隙距离if (this._gapNum this._gapNum[2]) {contentSize this._gapNum[2] * (this._dataArr.length - 1);}if (this._direction SCROLL_HORIZONTAL) {this.content.getComponent(UITransform).width contentSize;}else {this.content.getComponent(UITransform).height contentSize;}this._itemIndex this._dataIndex this._itemArr.length - 1;log(初始化结束, this._dataIndex, this._itemArr.length)}private scrollCheck() {let nowPos this.getScrollOffset().y;let topPos (this._dataIndex 1 - this._numItem) * this._itemSize;//当前屏幕中靠近最开始的坐标//前面边框if (this._gapNum this._gapNum[0]) {topPos this._gapNum[0];}//间隙距离if (this._gapNum this._gapNum[2]) {topPos this._gapNum[2] * (this._dataIndex 1 - this._numItem);}// let topPos this.countPosByIndex(this._dataIndex 1 - this._numItem);let size this._itemSize;if (this._direction SCROLL_HORIZONTAL) {nowPos this.getScrollOffset().x;topPos -topPos;size -this._itemSize;}//判断向结束端滚动滚动点和初始点对比if ((this._direction SCROLL_VERTICAL nowPos size topPos) ||(this._direction SCROLL_HORIZONTAL nowPos size topPos)) {let newIndex this._dataIndex 1;// Log.log(this._dataIndex, -判断向结束端滚动 1 --将头部item转移到最后---, nowPos, topPos);if (newIndex this._dataArr.length) {return; //如果滚动到底部最后一条数据不再进行写入}this._dataIndex newIndex;let topItemIndex this._itemIndex 1;if (topItemIndex this._numItem) {topItemIndex 0;}let item this._itemArr[topItemIndex];if (item) {this.itemRender(item, newIndex);// Log.error(topItemIndex, 转移到最后, item.node.position);}this._itemIndex topItemIndex;}//判断向开始端滚动else if ((this._direction SCROLL_VERTICAL nowPos topPos) ||(this._direction SCROLL_HORIZONTAL nowPos topPos)) {let newIndex this._dataIndex 1 - this._numItem - 1;// Log.log(this._dataIndex, -判断向上滚动 2 -将最后item转移到头部----, newIndex);if (newIndex 0) {// Log.warn(如果滚动到第一条数据不再进行写入, newIndex)return; //如果滚动到第一条数据不再进行写入}this._dataIndex--;// Log.error(this._itemIndex, 将最后item转移到头部, this._dataIndex, newIndex, newIndex * -this._itemSize);let item this._itemArr[this._itemIndex];if (item) {this.itemRender(item, newIndex);// Log.error(this._itemIndex, 转移头部, item.node.position);}this._itemIndex--;if (this._itemIndex 0) {this._itemIndex this._numItem - 1;}}}/**刷新单项*/private itemRender(node: Node, newIndex: number) {//设置有全局得刷新事件if (this.onItemRender) {this.onItemRender(node, newIndex);}//没有全局使用继承的itemelse {const item node.getComponent(ScrollListItem)if (item) {item.onItemRender(this._dataArr[newIndex]);}}this.setPos(node, newIndex);}/**设置坐标*/private setPos(node: Node, index: number) {let pos this.countPosByIndex(index);if (this._direction SCROLL_HORIZONTAL) {node.setPosition(new Vec3(pos, 0));}else {node.setPosition(new Vec3(0, -pos));}}/**根据下标计算坐标*/private countPosByIndex(index: number): number {let pos (1 / 2 index) * this._itemSize;//前面距离边框if (this._gapNum this._gapNum[0]) {pos this._gapNum[0];}//间隙距离if (this._gapNum this._gapNum[2]) {pos this._gapNum[2] * index;}return pos;}}ScrollListItem其实仅用一个接口的作用 import { _decorator, Component, } from cc;const { ccclass, property } _decorator;ccclass(ScrollListItem)
export class ScrollListItem extends Component {/**滚动列表数据变更*/onItemRender(data, ...param: any[]) { }}使用方式很简单
import { _decorator, Component, Node } from cc;
import { SCROLL_HORIZONTAL, SCROLL_VERTICAL, ScrollList } from ./ScrollList;
const { ccclass, property } _decorator;ccclass(TestScene)
export class TestScene extends Component {property({ type: ScrollList, tooltip: 竖行滚动容器 })private vScroll: ScrollList;property({ type: ScrollList, tooltip: 横向滚动容器 })private hScroll: ScrollList;start() {const dataArr [];for (let index 0; index 50; index) {dataArr.push(index)}this.hScroll.setDataList(dataArr, SCROLL_HORIZONTAL, [50, 50, 20]);this.vScroll.setDataList(dataArr, SCROLL_VERTICAL, [50, 50, 20]);}}组件的设置注意