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前面好早写过一个文章#xff0c;说明如何把LVGL移到RV1109上的操作#xff0c;使用DRM方式#xff01;但出现刷新效率不高的问题#xff01;
因为一直没有真正的应用在产品中#xff0c;所以也就放下了#xff01;
最近开发上需要考虑低成本#xff0c;低内存的…说明
前面好早写过一个文章说明如何把LVGL移到RV1109上的操作使用DRM方式但出现刷新效率不高的问题
因为一直没有真正的应用在产品中所以也就放下了
最近开发上需要考虑低成本低内存的方案所以后续考虑使用LVGL上来做UI所以这里捡回来再炒一次
性能分析
这里还是使用的LV_DEMO中的lv_demo_benchmark来测试的 代码见前一相关的文:LVGL - RV1109 LVGL UI开发-01
先找到了为什么刷新FPS如此低的原因主要耗时花在了: lvgl_drm_flush-display_commit_ex-drm_commit_ex-drmCommit上面
这样导致UI的线程绘图也很慢
解决方式
最开始想使用双缓存的方式来提交但看代码drmCommit是整屏修改提交的不过对drm里的这个commit底层操作还是不太了解 还是把耗时的这个操作分开操作使用另一个线程来commit这样只要在另一个线程中如是UI线程有调用lvgl_drm_flush 这个后发送一个消息通知刷新线程drm commit操即可
代码修改很简单在 drm_commit_ex 中使用一个mutex和cond来通知另一个线程:
#ifdef DRM_COMMIT_THREADprintf(commit request!!!!!!!!!!!\n);pthread_mutex_lock(g_commit_mutex);pthread_cond_broadcast(g_commit_cond);pthread_mutex_unlock(g_commit_mutex);
#elseret drmCommit(disp-buf[num], disp-width, disp-height, 0, 0, disp-dev, disp-plane_type);if (ret) {fprintf(stderr, display commit error, ret %d\n, ret);}
#endif这里用了一个宏 DRM_COMMIT_THREAD 来控制!
在另一个线程中主要处理如下即把drmCommit动作放在这里来操作:
#ifdef DRM_COMMIT_THREAD
void* dsiplay_commit_thread_process(void* data)
{int ret 0;while(g_commit_thread_start_flag){pthread_mutex_lock(g_commit_mutex);pthread_cond_wait(g_commit_cond, g_commit_mutex);pthread_mutex_unlock(g_commit_mutex);//printf(dsiplay_commit_thread_process!!!!!!............\n);ret drmCommit(g_disp.buf[g_num], g_disp.width, g_disp.height, 0, 0, g_disp.dev, g_disp.plane_type);if (ret) {fprintf(stderr, display commit error, ret %d\n, ret);}usleep(1000 * 40);}
}int display_commit_thread_start()
{int ret 0;pthread_t pid 0;pthread_attr_t attr;ret pthread_attr_init(attr);if(ret ! 0){printf(start pthread_attr_init failure!!!\n);return -1;}ret pthread_attr_setdetachstate(attr, PTHREAD_CREATE_DETACHED);if(ret ! 0){pthread_attr_destroy(attr);printf( pthread_attr_setdetachstate PTHREAD_CREATE_DETACHED failure!!!\n);return -1;}ret pthread_create(pid, attr, dsiplay_commit_thread_process, NULL);if(ret 0){printf( pthread_create OK! \n);}else{printf( pthread_create failure!! \n);pthread_attr_destroy(attr);return -1;}pthread_attr_destroy(attr);return 0;
}
#endif性能表现
下面是 lv_demo_widgets 的统计数据:
lv_demo_widgets示例数据
FPS统计方式:
FPS统计方式,这里统计drmCommit花费的时间看一定时长里能提交多少次: ts _clockTime_getCurrentMscTime();ret drmCommit(g_disp.buf[g_num], g_disp.width, g_disp.height, 0, 0, g_disp.dev, g_disp.plane_type);if (ret) {fprintf(stderr, display commit error, ret %d\n, ret);}commit_count;//usleep(1000 * 40);commit_count_cost_time _clockTime_checkLostMscTime(ts);if(commit_count 64 || commit_count_cost_time 1000 * 30){int fps commit_count / (commit_count_cost_time / 1000.0);printf(FPS:%d\n, fps);commit_count 0;commit_count_cost_time 0; }} FPS打印统计:
FPS:81
FPS:86
FPS:77
FPS:80
FPS:79
FPS:83
FPS:76
FPS:77
FPS:93
FPS:82
FPS:83
FPS:72
FPS:82
FPS:80
FPS:80CPU占用
top - 15:57:46 up 6:57, 2 users, load average: 1.40, 0.84, 0.85
Tasks: 106 total, 3 running, 46 sleeping, 1 stopped, 0 zombie
%Cpu0 : 3.0/21.8 25[||||||||||||||||||||||||| ]
%Cpu1 : 25.7/23.8 50[|||||||||||||||||||||||||||||||||||||||||||||||||| ]
GiB Mem : 7.9/0.876 [ ]
GiB Swap: 0.0/0.000 [ ]PID USER PR NI VIRT RES %CPU %MEM TIME S COMMAND 1 root 20 0 2.0m 0.2m 0.0 0.0 0:00.51 S init 102 root 20 0 2.0m 0.2m 0.0 0.0 0:00.05 S - syslogd 105 root 20 0 2.0m 0.2m 0.0 0.0 0:00.04 S - klogd
lv_demo_benchmark统计数据:
FPS打印统计
Result of FPS:47
FPS:80
Result of FPS:40
FPS:78
Result of FPS:46
FPS:74
Result of FPS:40
FPS:74
Result of FPS:42
FPS:83
Result of FPS:28
FPS:79
Result of FPS:50
Result of FPS:51
FPS:77
Result of FPS:48
FPS:77
Result of FPS:47
FPS:73
Result of FPS:42
FPS:75
Result of FPS:41
FPS:79
Result of FPS:49
FPS:75
Result of FPS:51
FPS:77
Result of FPS:50
FPS:78
Result of FPS:50
Result of FPS:50
FPS:80
Result of FPS:48
FPS:76CPU占用
top - 16:03:47 up 7:03, 2 users, load average: 2.10, 1.93, 1.38
Tasks: 107 total, 2 running, 45 sleeping, 1 stopped, 0 zombie
%Cpu0 : 1.0/11.8 13[||||||||||||| ]
%Cpu1 : 68.6/16.7 85[|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| ]
GiB Mem : 7.8/0.876 [ ]
GiB Swap: 0.0/0.000 [ ]PID USER PR NI VIRT RES %CPU %MEM TIME S COMMAND 1 root 20 0 2.0m 0.2m 0.0 0.0 0:00.51 S init 102 root 20 0 2.0m 0.2m 0.0 0.0 0:00.05 S - syslogd 105 root 20 0 2.0m 0.2m 0.0 0.0 0:00.04 S - klogd 120 root 20 0 2.7m 1.9m 0.0 0.2 0:00.22 S - udevd 573 root 20 0 1.9m 0.1m 0.0 0.0 0:00.00 S - dropbear 1113 root 20 0 2.3m 1.6m 0.0 0.2 0:12.49 S - dropbear 1114 root 20 0 2.0m 1.5m 0.0 0.2 0:00.01 S - sh 1189 root 20 0 2.8m 1.6m 0.0 0.2 0:28.82 T - top 1220 root 20 0 2.8m 1.6m 1.9 0.2 0:07.22 R - top 628 root 20 0 1.4m 0.1m 0.0 0.0 0:00.00 S - input-event-dae 851 root 20 0 2.0m 0.3m 0.0 0.0 0:00.02 S - login 852 root 20 0 2.0m 1.6m 0.0 0.2 0:00.62 S - sh 893 root 20 0 1.4m 0.2m 0.0 0.0 0:00.32 S - wdt_deamon 1225 root 20 0 39.4m 14.7m 84.5 1.6 0:25.70 R - pupa_face 2 root 20 0 0.0m 0.0m 0.0 0.0 0:00.03 S kthreadd 3 root 0 -20 0.0m 0.0m 0.0 0.0 0:00.00 I - rcu_gp 4 root 0 -20 0.0m 0.0m 0.0 0.0 0:00.00 I - rcu_par_gp 8 root 0 -20 0.0m 0.0m 0.0 0.0 0:00.00 I - mm_percpu_wq 9 root 20 0 0.0m 0.0m 0.0 0.0 0:01.78 S - ksoftirqd/0 10 root 20 0 0.0m 0.0m 0.0 0.0 1:17.11 I - rcu_preempt 11 root 20 0 0.0m 0.0m 0.0 0.0 0:00.00 I - rcu_sched 12 root 20 0 0.0m 0.0m 0.0 0.0 0:00.00 I - rcu_bh 13 root rt 0 0.0m 0.0m 0.0 0.0 0:00.11 S - migration/0 14 root 20 0 0.0m 0.0m 0.0 0.0 0:00.00 S - cpuhp/0 15 root 20 0 0.0m 0.0m 0.0 0.0 0:00.00 S - cpuhp/1 16 root rt 0 0.0m 0.0m 0.0 0.0 0:00.02 S - migration/1 分开线程处理后刷新率立即就上来了UI线程的FPS在跑 lv_demo_benchmark时平均commit可以跑到70FPS.
CPU占用率上,不过明显的上升了使用单线程方式时CPU占用率在只在5%上下使用多线程方式时CPU平均在15%左右连续操作甚至50%以上 所以还是还是需要控制一下FPS这里在dsiplay_commit_thread_process加一个usleep操作.
在跑lv_demo_widgets这个示例时第二个tab页的 Analytics 界面能看到仪表盘的每一秒的跳动了之前的代码是直接跳秒的。
加usleep控制一下刷新
FPS打印统计
FPS:24
Result of FPS:40
Result of FPS:37
Result of FPS:38
FPS:24
Result of FPS:33
Result of FPS:25
Result of FPS:25
FPS:24
Result of FPS:25
Result of FPS:23
Result of FPS:35
FPS:24
Result of FPS:26
Result of FPS:29
Result of FPS:25
Result of FPS:29
FPS:24
Result of FPS:24
Result of FPS:21
Result of FPS:16
FPS:24CPU占用
top - 16:17:17 up 7:16, 2 users, load average: 1.08, 0.66, 0.86
Tasks: 106 total, 1 running, 46 sleeping, 1 stopped, 0 zombie
%Cpu(s): 21.3/19.3 41[|||||||||||||||||||||||||||||||||||||||| ]
GiB Mem : 7.8/0.876 [ ]
GiB Swap: 0.0/0.000 [ ]PID USER PR NI VIRT RES %CPU %MEM TIME S COMMAND 1 root 20 0 2.0m 0.2m 0.0 0.0 0:00.51 S init 102 root 20 0 2.0m 0.2m 0.0 0.0 0:00.05 S - syslogd 105 root 20 0 2.0m 0.2m 0.0 0.0 0:00.04 S - klogd 120 root 20 0 2.7m 1.9m 0.0 0.2 0:00.22 S - udevd 573 root 20 0 1.9m 0.1m 0.0 0.0 0:00.00 S - dropbear 1113 root 20 0 2.3m 1.6m 1.0 0.2 0:13.36 S - dropbear 1114 root 20 0 2.0m 1.5m 0.0 0.2 0:00.01 S - sh 1189 root 20 0 2.8m 1.6m 0.0 0.2 0:28.82 T - top 1220 root 20 0 2.8m 1.6m 1.9 0.2 0:24.25 R - top 628 root 20 0 1.4m 0.1m 0.0 0.0 0:00.00 S - input-event-dae 851 root 20 0 2.0m 0.3m 0.0 0.0 0:00.02 S - login 852 root 20 0 2.0m 1.6m 0.0 0.2 0:00.63 S - sh 893 root 20 0 1.4m 0.2m 0.0 0.0 0:00.33 S - wdt_deamon 1234 root 20 0 39.4m 14.5m 62.1 1.6 1:05.77 S - pupa_face 2 root 20 0 0.0m 0.0m 0.0 0.0 0:00.04 S kthreadd 3 root 0 -20 0.0m 0.0m 0.0 0.0 0:00.00 I - rcu_gp 4 root 0 -20 0.0m 0.0m 0.0 0.0 0:00.00 I - rcu_par_gp 8 root 0 -20 0.0m 0.0m 0.0 0.0 0:00.00 I - mm_percpu_wq 9 root 20 0 0.0m 0.0m 0.0 0.0 0:01.84 S - ksoftirqd/0 10 root 20 0 0.0m 0.0m 1.0 0.0 1:19.85 I - rcu_preempt 11 root 20 0 0.0m 0.0m 0.0 0.0 0:00.00 I - rcu_sched 在使用单线程时lv_demo_widgets在操作如果是在刷新界面时很明显有时是无法反应你的触摸操作的改用多线程后响应基本是很实时.